Designing at the intersection of Physical Craft, Emerging Technology, and the Human Experience.
A DIY-kit designed for primary school students that assembles into a messenger that uses long-range, low-power mesh networks to enable communication between parent and child in the aftermath of high-magnitude earthquakes.
ROLE: CREATOR + DESIGNER
DURATION: 4 MONTHS
TIME: FALL 2023Designed to foster shared discovery and reflection through ML-powered perception and two-way communication.
ROLE : CREATIVE TECHNOLOGIST
DURATION: 4 MONTHS
TIME: WINTER 2024A smart home control that seeks to simplify interactions with complex systems through form, material, and tactile interactions.
ROLE: DESIGNER
DURATION: 4 WEEKS
TIME: SPRING 2023Reimagining the role of a museum for the digital age. A cross-platform institutional digital identity centered on accessibility, negative space, and elevation of art.
ROLE : DESIGN LEAD
DURATION: 18 MONTHS
TIME: 2019Digital Design ●Using Augmented Reality to reconsider monuments in the digital age.
A collaboration between the Los Angeles County Museum and Snap exploring how augmented reality can be applied to visualize public dialogues around accessibility and inclusion.
ROLE: TECHNICAL LEAD (LACMA)
DURATION: 3 MONTHS
TIME: SUMMER 2020
